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Add-ons

Table of contents

  1. Blender
  2. Unity
  3. Other resources

This is not an exhaustive list of add-ons, but a list of the add-ons I use and what I use them for.

Blender

Add-on Price How I use it
Extra Objects Comes with Blender Roundcube mesh
LoopTools Comes with Blender Loop Relax, Loop Circle
Turnaround Camera Comes with Blender Auto turnaround animation
Faceit $78-$99 iPhone tracking shapekeys (to build upon), apply modifiers to shapekeys
iFacialMocap Free (iPhone app is $5.99) Real time iPhone tracking in Blender
Ucupaint Free Texture painting and layer management
Dynamic Brush Menus Comes with Blender Quick access to Brush Modes with Spacebar
ZenUV $24 Quadrifying UVs, transforming/aligning UVs
UVPackmaster $44 Auto-packing UVs, grouping based on mesh
Avatar Builder Free Model set-up for streamlined exporting to FBX
Better FBX Exporter $28 Exporting to FBX without blendshape bugs in Unity
gret 0.3.1+ Free Requirement for “Apply modifiers to shapekeys” (used in Avatar Builder)
UVSquares Free Alternative to ZenUV’s quadrify
Shape Keys+ Free Much needed shapekey management and UI

Unity

Add-on Price How I use it
UniVRM Free Required for VRM models
VSF SDK Free Required to setup VSF models
UniVRMExtensions Free Copy blendshapes from one avatar to another
PumkinsAvatarTools Free Copy dynamic bones, spring bones, colliders
Dynamic Bone $20 Better jiggle bone settings than VRM spring bones
MagicaCloth $25 Cloth simulation
Poiyomi Free / Pro at $10 Shaders: toon, complex, animated, texture swaps

Other resources

Resource Price How I use it
Braids Generator $18, or $10 on Kofi as Member Load it into Blender 3.3+ to make braids very quickly. Then convert to mesh and import into your normal project.
Allusion Free Reference image manager